“The Federation still thinks it can play games with the future of the human species. Just as it played games with the life’s work of my father.
I will show them how the game is really played. They destroyed a man who would have revolutionized the science and application of neural boosters.
I will destroy them by showing them just how powerful that science can be. There will be no peace and no let up. I swear vendetta, in the name and for the memory of Igil Sarpati.”

- V. Salvador Sarpati, interviewed by Alton Haveri of the Scope


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Минимальное количество 1

Цена:  21 750.00

Gallente Carrier bonuses (per skill level): 
10% bonus to Fighter damage
5% bonus to Fighter Hitpoints
3+ bonus to ship warp core strength

Minmatar Carrier bonuses (per skill level):
5% bonus to Fighter velocity
10% bonus to Stasis Webification Burst Projector effectivness
3+ bonus to ship warp core strength

Role Bonus:
Can fit Networked Sensor Array
Can fit Burst Projectors
Can use 3 Warfare Link modules simultaneously
Can launch Light, Support and Heavy Fighters
Can lock at extended ranges
400% bonus to Armor Plates and Shield Extenders
50% bonus to Remote Sensor Dampener Resistance
50% bonus to Stasis effect resistances
50% increase to Remote Electronic Assistance impedance
5x penalty to Entosis Link cycle time

Slot layout: 7H, 5M, 7L
3 Rig Slots, 350 Calibration
Fittings: 907,500 PWG, 880 CPU
Defense (shields / armor / hull) : 360,000 / 705,000 / 420,000
Base shield resistances (EM/Therm/Kin/Exp): 0 / 20 / 40 / 50
Base armor resistances (EM/Therm/Kin/Exp): 50 / 35 / 35 / 10
Capacitor (amount / recharge rate / average cap per second) : 85,900 / 5,080 / 16
Mobility (max velocity / agility / mass / warp speed / align time): 85 / 0.031 / 1,600,000,000 / 1.5 / 68.76s
Targeting (max targeting range / Scan Resolution / Max Locked targets): 4,600km / 65 / 14
Sensor strength: 210 Magnetometric
Signature radius: 20,300
Cargo capacity: 1,750
Fleet hangar capacity: 50,000
Ship maintenance bay capacity: 2,500,000
Fighter hangar capacity: 110,000
Fighter squadron launch tubes: 5
Squadron limits (Light, Support, Heavy): 3, 2, 3